[Fatshark] Hedge

[Fatshark] Hedge



03 Aug

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    [Fatshark] Hedge on Steam Forums - Thread - Direct
Spoiler text goes here, make sure you replace it before hitting post comment
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    [Fatshark] Hedge on Steam Forums - Thread - Direct
You can just block the host. You shouldn't match in to that game any longer.

24 Jul

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    [Fatshark] Hedge on Steam Forums - Thread - Direct
Heroes,
When we first launched Vermintide 2, we knew we had something special, but the truth is, it has surpassed any of our expectations with us now eclipsing over 5 million players across all platforms. Simply put. We are humbled, and eternally grateful. For you, the community is what has continued to push us by providing feedback and helping us make the game better than it ever has been. Thank you for being a part of the journey, and for playing and loving Vermintide & Vermintide 2.

With the announcement of Darktide, we understand that you might have a lot of questions - mostly surrounding our commitment to Vermintide 2. The answer is simple:

We remain committed to Vermintide 2.

We are looking forward to the continuous development of Vermintide 2, and the next major DLC update coming is Warhammer: Vermintide 2 - Chaos Wastes. We are also already working on the next career following the positive reception of the Grail Knight… and of course... Read more
Heroes,
When we first launched Vermintide 2, we knew we had something special, but the truth is, it has surpassed any of our expectations with us now eclipsing over 5 million players across all platforms. Simply put. We are humbled, and eternally grateful. For you, the community is what has continued to push us by providing feedback and helping us make the game better than it ever has been. Thank you for being a part of the journey, and for playing and loving Vermintide & Vermintide 2.

With the announcement of Darktide, we understand that you might have a lot of questions - mostly surrounding our commitment to Vermintide 2. The answer is simple:

We remain committed to Vermintide 2.

We are looking forward to the continuous development of Vermintide 2, and the next major DLC update coming is Warhammer: Vermintide 2 - Chaos Wastes. We are also already working on the next career following the positive reception of the Grail Knight… and of course, so ... Read more

23 Jul


09 Jul

For this beta we are aiming to shake up the meta that has settled in the game. The primairy goal is to focus on bringing up weapons that are struggling with a low pickrate where they have a hard time to perform their role compared to existing competition. Some of the weapons with an overwhelming pickrate (>25%) has seen a slight reduction in their performance. We have taken the same approach with the talent trees of a selection of careers. Looking at data and investigating community discussion indicates that these careers struggle compared to the options and needs to find a better niche. Specific low pickrate and problematic talents have been targeted and reworked throughly to allow for new interesting build options. The goal is to be able to give each career a similar treatment in due time. We made an evaluation regarding with careers needed the change most immediately and started out focusing on them.

The core of the Weapon changes for this Beta comes from a really cool mod ... Read more

08 Jul

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    [Fatshark] Hedge on Steam Forums - Thread - Direct
It's not so much a celebration of a bunch of Sharks going on holiday, it's just a summery keep for a summery time of the year! It does coincide with a lot of us going on annual leave to make the most of the better weather whilst it's here!
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    [Fatshark] Hedge on Steam Forums - Thread - Direct
It's a limitation in how the Steam store infrastructure works, as opposed to a mistake on our part. The cosmetic upgrade has to be tied to the base career in some capacity to reduce (or remove outright) cases where players purchase the upgrade on it's own for themselves. The only way to do this at present is to bundle it, and not give it it's own specific store front where it can be purchased in isolation. The result is that it can't be gifted, which is hugely unfortunate, but saves a totally more unpleasant wave of confusion from players who mistakingly purchase an upgrade to a product they do not own.

01 Jul

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    [Fatshark] Hedge on Steam Forums - Thread - Direct
Originally posted by Dame Arstor:
Originally posted by MurderHornet: I do not have any decorations but I do have that bug where if you change weapons in the keep, you slow down your movement speed. Each weapon swap slows you down more and more. crazy.
Goddammit they brought back Chat Block related bug.It's caused by the mod+the game letting you block while being inside the Keep.Swapping ranged weapon,career or skin fixes it
It's only an issue in the Keep, we're aware of the iss... Read more
Good morning heroes! Today is a smaller fix patch, and also activates a summery themed keep for the U5 to hang out in.

Patch 3.0.0.3
  • Into the Nest: Fixed an awkward Globadier spawn point.
  • Into the Nest: Fixed a location after the boss fight where bots can get stuck.
  • Into the Nest: Fixed a spot where players might drop dead without aparent cause.
  • Grail Knight Activated Ability: Dimmed the brightness of the effect by about 50% based on community feedback.
  • Horn of Magnus: Adjusted some player respawn points to mitigate funky/illogical respawns.
  • Fixed a crash that could manifest in rare cases at the end of a match.
  • Added some logic to try and prevent a crash caused by trying to open a box for Grail Knight when you are playing as another character (this was only possible when using the UI Improvements mod).
  • Grail Knight bots should now use t...
Read more

29 Jun

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    [Fatshark] Hedge on Steam Forums - Thread - Direct
Heh, it's funny. One of our programmers has been working on something like this in their hackweek projects. "Vermify". A hook to spotifty that lets folk cusomise an OST for different moments in the game. The goal was to allow for folks to pick moments in tracks to be played at certain triggers. Hordes might trigger X track at Y location on the scrubber and fade it in, in-game. Level end might trigger the iconic chorus from Rebecca Black's legendary track "Friday". As noted before, this is absolutely not on the release schedule and is the pet project of a dev during hackweeks, but I guess you can never say never.

24 Jun

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    [Fatshark] Hedge on Steam Forums - Thread - Direct
This has the potential to be a very constructive and useful thread. Please don't jeff it up people.
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    [Fatshark] Hedge on Steam Forums - Thread - Direct
We're asking Valve about that, we don't get to control what appears in that listing.
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    [Fatshark] Hedge on Steam Forums - Thread - Direct
Originally posted by Oedipus's Stepdad: Fatshark is run by sadists
https://i.imgur.com/aPOsgrg.gif

23 Jun

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    [Fatshark] Hedge on Steam Forums - Thread - Direct
It was either we kept it all in one pack so people who just wanted gameplay had to pay $9.99, or split it up, so folks who just wanted the gameplay could get that for the price of a coffee.
Post
    [Fatshark] Hedge on Steam Forums - Thread - Direct
https://steamcommunity.com/games/552500/announcements/detail/2461728672266144770

Hotfix Patch 3.0.0.4 This fixes a bunch of the broken spawn points in a selection of maps widely reported to have issues since 3.0.0.x.

Hotfix Patch 3.0.0.3
  • Into the Nest: Fixed an awkward Globadier spawn point.
  • Into the Nest: Fixed a location after the boss fight where bots can get stuck.
  • Into the Nest: Fixed a spot where players might drop dead without aparent cause.
  • Grail Knight Activated Ability: Dimmed the brightness of the effect by about 50% ba...
Read more
Comment
    [Fatshark] Hedge on Steam Forums - Thread - Direct
Are you using the Loadout Manager mod?
We have released four hotfixes recently for the Season 3 Release! Details to follow:

Hotfix Patch 3.0.0.4 This fixes a bunch of the broken spawn points in a selection of maps widely reported to have issues since 3.0.0.x.

Hotfix Patch 3.0.0.3
  • Into the Nest: Fixed an awkward Globadier spawn point.
  • Into the Nest: Fixed a location after the boss fight where bots can get stuck.
  • Into the Nest: Fixed a spot where players might drop dead without aparent cause.
  • Grail Knight Activated Ability: Dimmed the brightness of the effect by about 50% based on
  • community feedback.
    Horn of Magnus: Adjusted some player respawn points to mitigate funky/illogical respawns.
  • Fixed a crash that could manifest in rare cases at the end of a match.
  • Added some logic to try and prevent a crash caused by trying to open a box for Grail Knight when you are playing as another ch...
Read more

22 Jun

Comment
    [Fatshark] Hedge on Steam Forums - Thread - Direct
For these kinds of updates, we usually aim for around lunchtime here in Europe.